ENT.Type = "anim";
ENT.Base = "c_base_generator";

ENT.PrintName = "Windmill";
ENT.Information = "Condition: On a planet with air.";

ENT.Model = "models/props_citizen_tech/windmill_blade004a.mdl";

ENT.Resource = RES_ENERGY;
ENT.Amount = 1;
ENT.Delay = 0.1;

ENT.AlwaysOn = true;

ENT.CosmicPrice = 2;

function ENT:CanGenerate()
	
	return C.BreathablePlanet( self );
	
end